Virtual Reality Modelling Language (VRML)

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Adolphe Appia at Hellerau: Virtual Reconstructions and performances

Posted by arts-humanities.net on March 29, 2015

Using both photographs of historic settings and original designs, virtual reality models were created of Appia's "rhythmic spaces", and their lighting and other properties. Mixed reality performance technology was used to integrate both video footage and live action into these virtual settings. In addition, a highly detailed VR model of the Hellerau Festspielhaus, where some of Appia's designs were realised for innovative performance, was created. Then, using historic photographs, sets recorded in archive photos were placed into the great hall at Hellerau, and lit under various conditions.

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Masks for Menander: imaging and enactment

Posted by arts-humanities.net on March 29, 2015

Combining experimental archaeology and practice-based research, the project has investigated the performance qualities and style of the masks of Greek New Comedy. Its aims have been to image in 3D selected New Comedy monuments from UK and European museums, and to conduct studio research with full-size reconstructions of the masks, scaled exactly from the 3-dimensional co-ordinates.

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Designing Shakespeare: an audio-visual archive 1960-2000

Posted by Christie Carson on February 26, 2015

Research Questions and Problems
Can a comprehensive audio-visual archive of performance information encourage further research into performance in English Departments and support teaching in Drama and Theatre Studies Departments?

Can oral history interviews with designers add significantly to the study of performance?

Can access to a large database of digital images based around a design theme encourage greater emphasis on the visual elements of performance for scholars and students of Shakespeare?