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Novels Reviewed Database
Database of reviews of novels from The Critical Review and The Monthly Review from 1790-1820.
This project seeks to understand the contepmorary critical response to the only period in literary history when women published more novels than men.

Digital Zombies
Digital Zombies is a hybrid research experience that leads students through digital and physical collections in libraries while teaching them the basics of scholarly historical research. The sequence of tasks constitute a meaningful play activity – not a video game or even a gamification – but it is firmly a digital experience, as students learn to navigate digital collections, learn to search online for books that are in the library, and develop digital literacy around search engines, file submissions and file formats.

Documenting Teresa Carreño
Documenting Teresa Carreño is an open-access project, which will bring together select primary source materials, such as advertisements, announcements, and reviews from newspapers, with descriptions or annotations in order to document Carreño's career from 1862 - 1917. Access to criticism and reception of her performances, as well as other primary source documents, will be provided in original format when available or through transcription.

America's Least Popular War: Augmented War of 1812
Augmented War of 1812 is the first chapter in a series of public history augmented reality projects, using smart phones to bring primary sources into outdoor spaces via augmented reality apps. In phase one of the project, focused on the War of 1812 in New York, augmented realities depicted a coast guard cutter chasing a smuggler in the Hudson, a sailor disembarking on Governor's Island near Castle William, a fortification built during the war, and an image of Cap. Lawrenece floating over his tomb "Dont' Give Up the Ship," in Trinity Cemetery.

Annotation Studio
Annotation Studio is an open source, web-based annotation application that integrates a powerful set of textual interpretation tools behind an intuitive and easy-to-use interface. Users can upload their own texts, and annotate with styled text, video, images, and weblinks. To date, the project has been used with great success in disciplines such as Writing, Literature, Foreign Languages, Anthropology, Film and Media Studies, and others at institutions including Harvard, Yale, Stanford, MIT, Barnard College, and Washington University.

Andrew W. Mellon Project Manager for Digital Initiatives
The UCLA Hammer Museum is seeking to hire a Project Manager for Digital Initiatives to oversee a new online platform that will make our collections, exhibitions, and programs more dynamic and accessible to both scholarly and general audiences. Funded by a 3-year grant from the Andrew W. Mellon Foundation, the Project Manager for Digital Initiatives will be responsible for direct management of all aspects of the project, from initial research and infrastructure development to content creation and dissemination. Instructions for submitting applications are posted on our website.

Placeable: Place-based mobile learning experiences
The Placeable project supports the development of a mobile, place-based learning platform that is modular and customizable for small to medium cultural organizations. Our pilot project site at The Wassaic Project, a multi-disciplinary cultural center located in rural Dutchess County, New York, provides arts and humanities learning fostered through local school and community participation.

Digital Archives and Pacific Cultures
1. Digital Archives and Pacific Cultures and
2. Digital Mitford Project
Primary contact: Elisa Beshero-Bondar

Documenting Culture
This course was taught in 2012-13 in collaboration with the Fowler Museum of Cultural History and the Department of World Arts and Cultures at UCLA.
The first half of the 2-quarter course involved UCLA students in field research with LA-based artists and creative communities, to create digital documentary works using Vimeo, Zeega, and other tools, for public exhibition via the website www.documentingculture.com. In the second quarter, students continued fieldwork, creating a short documentary film based on their subject
From the syllabus:

VeriFiction
Web de données, logique modale, création numérique. Le Web de données, ou Web sémantique, en « libérant les données », est-il de nature à faciliter la création numérique ?
Linked data, modal logic, digital creation. Web of data, or Semantic web, opening data, is it supposed to make digital art creation easier?