Design

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Heurist Knowledge Management System

Posted by Ian Johnson on March 7, 2017

HEURIST is a flexible Open Source data management system which allows any confident researcher or data manager to design, create, manage, analyse and publish richly-structured database(s) within hours, through a simple web interface, without need of programmers or consultants. It is aimed at a broad range of Humanities data, characterised by rich text, multimedia, relationships, categorisation, uncertain data, spatial and temporal information, and the need to work collaboratively while maintaining access control. It allows incremental changes in database structure - existing data are not affected - allowing projects to start small and simple and evolve as the research develops.

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China Biographical Database

Posted by Lik Hang Tsui on July 21, 2016

The China Biographical Database is a freely accessible relational database with biographical information about approximately 370,000 individuals as of 2016, primarily from the 7th through 19th centuries. With both online and offline versions, the data is meant to be useful for statistical, social network, and spatial analysis as well as serving as a kind of biographical reference. 

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The Digital Sigillography Resource

Posted by John McEwan on July 5, 2016

The Digitial Sigillography Resource (Digisig) enables scholars and members of the public to search sigillographic datasets provided by researchers, archives and museums. Digisig fosters the study of seals, particular from Medieval Europe, by radically enhancing access to this important cultural legacy. Digisig aims to make seals and their associated scholarship discoverable.

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Lebanese Virtual Museum of Modern Art

Posted by Digital Humanit... on June 9, 2016

The Digital Humanities Section, together with the Lebanese Ministry of Culture, and the Académie Libanaise des Beaux-Arts, has developed the first virtual reality museum in Lebanon. It includes more than 500 works of art (Paintings and sculpture) out of a collection of the Ministry of Culture that includes 1800 works by Lebanese plastic artists.​

This virtual museum offers the following services:

 

​The Permanent Collection:

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Novels Reviewed Database

Posted by Megan Peiser on September 26, 2015

Database of reviews of novels from The Critical Review and The Monthly Review from 1790-1820.

This project seeks to understand the contepmorary critical response to the only period in literary history when women published more novels than men.

 

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Digital Zombies

Posted by juliette Levy on August 13, 2015

Digital Zombies is a hybrid research experience that leads students through digital and physical collections in libraries while teaching them the basics of scholarly historical research. The sequence of tasks constitute a meaningful play activity – not a video game or even a gamification – but it is firmly a digital experience, as students learn to navigate digital collections, learn to search online for books that are in the library, and develop digital literacy around search engines, file submissions and file formats.

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Documenting Teresa Carreño

Posted by Anna Kijas on March 18, 2015

Documenting Teresa Carreño is an open-access project, which will bring together select primary source materials, such as advertisements, announcements, and reviews from newspapers, with descriptions or annotations in order to document Carreño's career from 1862 - 1917. Access to criticism and reception of her performances, as well as other primary source documents, will be provided in original format when available or through transcription.

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Designing Shakespeare: an audio-visual archive 1960-2000

Posted by Christie Carson on February 26, 2015

Research Questions and Problems
Can a comprehensive audio-visual archive of performance information encourage further research into performance in English Departments and support teaching in Drama and Theatre Studies Departments?

Can oral history interviews with designers add significantly to the study of performance?

Can access to a large database of digital images based around a design theme encourage greater emphasis on the visual elements of performance for scholars and students of Shakespeare?

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America's Least Popular War: Augmented War of 1812

Posted by Kathleen Hulser on September 7, 2014

Augmented War of 1812 is the first chapter in a series of public history augmented reality projects, using smart phones to bring primary sources into outdoor spaces via augmented reality apps. In phase one of the project, focused on the War of 1812 in New York, augmented realities depicted a coast guard cutter chasing a smuggler in the Hudson, a sailor disembarking on Governor's Island near Castle William, a fortification built during the war, and an image of Cap. Lawrenece floating over his tomb "Dont' Give Up the Ship," in Trinity Cemetery.

Academic field
Help type
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Annotation Studio

Posted by Jamie Folsom on May 6, 2014

Annotation Studio is an open source, web-based annotation application that integrates a powerful set of textual interpretation tools behind an intuitive and easy-to-use interface. Users can upload their own texts, and annotate with styled text, video, images, and weblinks. To date, the project has been used with great success in disciplines such as Writing, Literature, Foreign Languages, Anthropology, Film and Media Studies, and others at institutions including Harvard, Yale, Stanford, MIT, Barnard College, and Washington University.

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